Progression is weird, when you have a lot of coins you can't spend them all and if you don't have any you are forced to lose the possibility to upgrade;
Game starts lagging significantly on wave 13 and crashes completely on wave 15
Overall, a fairly mediocre attempt at a Vampire Survivors clone. Not bad, but not great either. Some key critiques:
Changing the progression and acquisition of upgrades/weapons from level-up rewards to that of a shop appearing after a set time doesn't feel good to play. It interrupts the flow and ends up ultimately screwing you over when you don't have enough currency.
Weapons and enemy interactions don't give good feedback to the player.
Weapons overall felt sluggish and unsatisfying to use.
Enemy aggression felt too quick for the small area to work in.
Was lagging and stuttering every couple of seconds.
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Comments
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This game has two big problems.
This is off to a great start :)
I can't wait to see the rest of the content.
The completions don't work and not being able to choose where to shoot with Hildr and Fray complicates the games.
Overall, a fairly mediocre attempt at a Vampire Survivors clone. Not bad, but not great either. Some key critiques: